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$PER Distribution and Allocation
PERPLAY is designed so that the token demand will always outpace the supply so the value of the token increases as the service matures. PERPLAY tokens ($PER) are continuously burned by game companies joining the service as well as burned by users playing games, resulting in decreasing amounts issued and therefore, decreased amount of tokens in circulation.
Thus the amount of tokens available for playing & earning as well as the amount in circulation in the ecosystem will gradually be burned and decrease, increasing the need for tokens on the market to be continuously fed into the service and burned.